#1
Right at the start, there is some sort of block in front of you. Go to the righthand side. The yellow wall has faded to a
dirty white in a spot: a secret door. Inside you find some goodies and a switch.
The switch opens ...
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#2
...A secret door inside the stairwell leading to the red key. Outside you will find goodies. And somebody objecting to you taking them.
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#3
Not a secret: Inside the red door, before you enter the maze, walk up the staircase turning right. There is a nieche in the
wall, with a flashing light. If you squeeze in here, a lift will take you down to perform a nice mafia-style execution of a couple of
baddies. Better face the right way when you do.
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#4
Across the nuclear-waste filled moat from #3 (Did they build this place to the same safety standard as Windscale?) there is a
faded panel in the wall, right behind some... leftovers. Secret door, leading to some goodies and a nice sniping platform.
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#5
Go back, open and enter the dark maze. Going as far left as you can get, there is a couple of metal stripes on the wall.
Between the stripes, a secret door. Watch your six when you approach it.
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#6
At the opposite end of the maze, there is a U-shaped corridor with a low ceiling, guarded by a couple of Imps. In the middle of the outside
bottom of the 'U', there is a secret door. If you used a exploding barrel to get rid of the Imps, the door may already be open.
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#7
Inside #6, you will find a chainsaw in the middle of a pool of waste, and probably some victims of your Mafia-style contract handling. Exactly
two flights of stairs down from this room, the end wall - just before you turn right - is a secret room.
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