E1M2: Nuclear Plant (6 secrets)


Right at the start, there is some sort of block in front of you. Go to the righthand side. The yellow wall has faded to a dirty white in a spot: a secret door. Inside you find some goodies and a switch.
The switch opens ...

Click for larger version

...A secret door inside the stairwell leading to the red key. Outside you will find goodies. And somebody objecting to you taking them.

Click for larger version

Not a secret: Inside the red door, before you enter the maze, walk up the staircase turning right. There is a nieche in the wall, with a flashing light. If you squeeze in here, a lift will take you down to perform a nice mafia-style execution of a couple of baddies. Better face the right way when you do.

Click for larger version

Across the nuclear-waste filled moat from #3 (Did they build this place to the same safety standard as Windscale?) there is a faded panel in the wall, right behind some... leftovers. Secret door, leading to some goodies and a nice sniping platform.

Click for larger version

Go back, open and enter the dark maze. Going as far left as you can get, there is a couple of metal stripes on the wall. Between the stripes, a secret door. Watch your six when you approach it.

Click for larger version

At the opposite end of the maze, there is a U-shaped corridor with a low ceiling, guarded by a couple of Imps. In the middle of the outside bottom of the 'U', there is a secret door. If you used a exploding barrel to get rid of the Imps, the door may already be open.

Click for larger version

Inside #6, you will find a chainsaw in the middle of a pool of waste, and probably some victims of your Mafia-style contract handling. Exactly two flights of stairs down from this room, the end wall - just before you turn right - is a secret room.

Click for larger version

Previous | Overview | Next

Valid HTML 4.01!